//create art from encryption keys :) import_code("/root/Fox.so") NW=0 NE=1 SW=2 SE=3 parseInt=@FoxLib.General.ParseInt max=function(int1,int2) if int1 > int2 then return int1 else return int2 end function min=function(int1,int2) if int1 < int2 then return int1 else return int2 end function move=function(position,mv,wid,high) posx=floor(position%wid) posy=floor(position/wid) newposx=posx if mv == NW or mv == SW then newposx=newposx-1 if mv == NE or mv == SE then newposx=newposx+1 newposy=posy if mv == NW or mv == NE then newposy=newposy-1 if mv == SW or mv == SE then newposy=newposy+1 newposx=max(0,min(wid-1,newposx)) newposy=max(0,min(high-1,newposy)) return newposx+newposy*wid end function hex2dec=function(hex) ints=[] for i in range(0,hex.len-1,2) ints.push(parseInt(hex[i:i+2],10,16)) end for return ints end function randart=function(data) alt=" .o+=*B0X@%&#/^" width=17 height=9 board=[] while board.len != width*height board.push(0) end while bytes=hex2dec(data) pos=width*4+8; start=pos for i in range(0,bytes.len-1) d=bytes[i] for j in range(0,6,2) v = bitwise("&", bitwise(">>", d, j), 3) newpos=move(pos,v,width,height) board[newpos]=board[newpos]+1 pos=newpos end for end for art="" for p in range(0,width*height-1) m=board[p] if m >= alt.len then m=alt.len-1 chr=alt[m] if p == start then chr="S" if p == pos then chr="E" art=art+chr if(p % width == width -1) then art=art+char(10) end for return art end function init=md5(str((rnd*100000) - (rnd*100000))) print(init) print randart(init)